| The Horde3D Editor offers an easy to use interface for the Horde3D graphics engine Some of the key features are:
- Interface for creating and modifying Horde3D scene graph files
- Instant resource reloading for files modified outside the editor making it possible to use the editor for shader development
- LUA scripting support for rapid prototyping of small applications directly in the editor
- Powerful plugin architecture for integration of game engine functionality and executing game code, physics, etc. directly in the editor
- Cross-platform compatibility
- Open-source code released under the GPL
The current version is version 0.7.0 compatible with Horde3D v.1.0.0 |