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Multimedia Concepts and Applications
Institute of Computer Science
 

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Publications - Multimedia Concepts and Applications

in press
Birgit Endrass, Matthias Rehm, Elisabeth André, "Culture - specific Small Talk for Virtual Agents", Proceedings of the Fourth International Workshop on Human-Computer Conversation, in press

Maja Pantic, George Caridakis, Elisabeth Andre, Jonghwa Kim, Kostas Karpouzis, Stefanos Kollias. Multimodal emotion recognition from low-level cues. HUMAINE HANDBOOK, in press.

B. Benjamin Knapp, Jonghwa Kim and Elisabeth André, "HUMAINE Handbook", HUMAINE, Physiological Signals and Their Use in Augmenting Emotion Recognition for Human-Machine Interaction, -,Book Chapter, in press

Jonghwa Kim and Elisabeth André, "Multisensor Fusion and Integration for Intelligent Systems", S. Lee, H. Ko and H. Hahn, Fusion of Multichannel Biosignals Towards Automatic Emotion Recognition, -,Springer Lecture Notes in Electrical Engineering (LNEE), in press

Matthias Rehm and Birgit Endrass. Rapid Prototyping of Social Group Dynamics in Multiagent Systems. AI & Society, in press.

2008
Nikolaus Bee and Elisabeth André. Cultural gaze behavior to improve the appearance of virtual agents. In IUI-Workshop on Enculturating Interfaces (ECI), (2008).

Nikolaus Bee and Elisabeth André. Writing with Your Eye: A Dwell Time Free Writing System Adapted to the Nature of Human Eye Gaze. In Proceedings of Workshop on Perception and Interactive Technologies for Speech-Based Systems, (2008).

Andreas Budde, Adrian Klein, Nurije Ljaci, Chi Tai Dang, Elisabeth André, "Interaction via tangibles and virtuals in a tabletop application", Conference Supplementary of IEEE Tabletop 2008, 2008

Birgit Endrass, Matthias Rehm, Elisabeth André, and Yukiko Nakano . Talk is silver, silence is golden: A cross-cultural study on the use of pauses in speech. In Proceedings of the IUI-Workshop on Enculturating Interfaces (ECI), (2008).

Birgit Endraß, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka. Creating and Scripting Second Life Bots Using MPML3D. In Intelligent Virtual Agents 2008, pages 492-493, Springer, Berlin, Heidelberg, (2008).

Jonghwa Kim and Elisabeth André, "Four-channel Biosignal Analysis and Feature Extraction for Automatic Emotion Recognition", A. Fred and J. Filipe and H. Gamboa, Best Papers of Biomedical Engineering Systems and Technologies 2008, Book Chapter, Springer Verlag, 2008

Jonghwa Kim and Elisabeth André. Emotion-specific Dichotomous Classification and Feature-level Fusion of Multichannel Biosignals for Automatic Emotion Recognition. In IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, August 20-22, 2008, Seoul, Korea, (2008).

Jonghwa Kim and Elisabeth André. Multi-channel biosignal Analysis for Automatic Emotion Recognition.. In Int. Conf. on Bio-inspired Systems and Signal Processing (Biosignals 2008), (Madeira, Portugal, Jan. 28-31, selected as Best Paper 2008).

Jonghwa Kim, Stephan Mastnik and Elisabeth André. EMG-based Hand Gesture Recognition for Realtime Biosignal Interfacing. In Proceedings of the 13th international conference on Intelligent user interfaces, pages 30-39, ACM, New York, USA, (Canary Islands, Spain, Jan. 13-16 2008).

Jonghwa Kim, Johannes Wagner, Matthias Rehm, and Elisabeth André. Bi-channel Sensor Fusion for Automatic Sign Language Recognition . In IEEE International Conference on Automatic Face and Gesture Recognition, September 17-19, 2008, Amsterdam, Netherlands, (2008).

Jonghwa Kim and Elisabeth André. Emotion Recognition Based on Physiological Changes in Listening Music. IEEE Trans. on Pattern Analysis and Machine Intelligence, vol. 30 (12), pp. 2067-2083, December, 2008.

Karin Leichtenstern, Dennis Erdmann, Elisabeth André, "EVAL - An Evaluation Component for Mobile Interfaces", In supplementary conference proceedings of Mobile Human-Computer-Interaction (Mobile HCI 08), September, 2008

Karin Leichtenstern, Elisabeth André. User-Centred Development of Mobile Interfaces to a Pervasive Computing Environment. In The First International Conference on Advances in Computer-Human Interaction (ACHI 2008), (Sainte Luce, Martinique, February 10-15 2008).

Martin E. Müller. Learning from Noise. AI Magazine, 2008.

Martin E. Müller et.al., "Relational Cognitive Structures For Intelligent And Robot Control ", SMC, 2008

Matthias Rehm, Yukiko Nakano, Elisabeth André, and Toyoaki Nishida. Culture-specific first meeting encounters between virtual agents (Finalist Best Paper Award). In Intelligent Virtual Agents 2008, pages 223-236, Springer, Berlin, Heidelberg, (2008).

Tomoko Koda, Matthias Rehm, and Elisabeth André. Cross-cultural evaluations of avatar facial expressions designed by Western and Japanese Designers. In Intelligent Virtual Agents, pages 245-252, Springer, Berlin, Heidelberg, (2008).

Akhter Lipi Afia, Yuji Yamaoka, Yukiko Nakano, and Matthias Rehm. Enculturating Conversational Agents based on a Comparative Corpus Study. In Intelligent Virtual Agents, pages 465-467, Springer, Berlin, Heidelberg, (2008).

Matthias Rehm and Elisabeth André, "From Annotated Multimodal Corpora to Simulated Human-Like Behaviors ", Modeling Communication with Robots and Virtual Humans , Springer, Berlin, Heidelberg, 2008

Matthias Rehm. "She is just stupid" — Analyzing user-agent interactions in emotional game situations. Interacting with Computers, 2008.

Matthias Rehm, Yukiko Nakano, Hung-Hsuan Huang, Afia Akhter Lipi, Yuji Yamaoka, and Franziska Grüneberg. Creating a Standardized Corpus of Multimodal Interactions for Enculturating Conversational Interfaces. In Proceedings of the IUI-Workshop on Enculturating Interfaces (ECI), (2008).

Matthias Rehm and Peter Rosina. SecondLife as an Evaluation Platform for Multiagent Systems Featuring Social Interactions. In Proceedings of AAMAS, (2008).

Matthias Rehm, Thurid Vogt, Michael Wissner, Nikolaus Bee. Dancing the Night Away — Controlling a Virtual Karaoke Dancer by Multimodal Expressive Cues. In Proceedings of AAMAS, (2008).

Matthias Rehm, Elisabeth André, Yukiko Nakano, Toyoaki Nishida. Enculturating Conversational Interfaces by Socio-Cultural Aspects of Communication. In Proceedings of Intelligent User Interfaces (IUI), (2008).

Matthias Rehm, Nikolaus Bee, Elisabeth André. Wave Like an Egyptian — Accelerometer Based Gesture Recognition for Culture Specific Interactions. In Procedings of HCI 2008 Culture, Creativity, Interaction, (2008).

Thurid Vogt, Elisabeth André and Johannes Wagner, "Automatic Recognition of Emotions from Speech: a Review of the Literature and Recommendations for Practical Realisation", Affect and Emotion in Human-Computer Interaction , Christian Peter, Russell Beale, Springer, Heidelberg, Germany, 2008

Dino Seppi, Anton Batliner, Björn Schuller, Stefan Steidl, Thurid Vogt, Johannes Wagner, Laurence Devillers, Laurence Vidrascu, Noam Amir, Vered Aharonson, "Patterns, Prototypes, Performance: Classifying Emotional User States", Proc. 9th INTERSPEECH , 2008, 601-604, Brisbane, Australia, September

Thurid Vogt, Elisabeth André, Nikolaus Bee. EmoVoice - A framework for online recognition of emotions from voice. In Proceedings of Workshop on Perception and Interactive Technologies for Speech-Based Systems, Springer, Kloster Irsee, Germany, (June 2008).

2007
Volker Wiendl, Klaus Dorfmüller-Ulhaas, Nicolas Schulz, and Elisabeth André. Integrating a Virtual Agent into the Real World: the Virtual Anatomy Assistant Ritchie. In The 7th International Conference on Intelligent Virtual Agents (IVA), pages 211-224, Springer, Berlin, (2007).

Alexander Osherenko and Elisabeth André. Lexical Affect Sensing: Are Affect Dictionaries Necessary to Analyze Affect?. In Proceedings of Affective Computing and Intelligent Interaction (ACII), Springer, Berlin, Heidelberg, (2007).

Elisabeth André and Catherine Pelachaud, "Interacting with Embodied Conversational Agents", Kristiina Jokinen and Fang Chen , New Trends in Speech Based Interactive Systems, abc,Springer, 2007, Berlin, Heidelberg, to appear

Elisabeth André, "Design and Evaluation of Embodied Conversational Agents for Educational and Advisory Software", The Handbook of Conversation Design for Instructional Applications , IGI Publishing Information Science Publishing, IRM Press, to appear, 2007

Stephen W. Gilroy, Marc Cavazza, Rémi Chaignon, Satu-Marja Mäkelä, Markus Niiranen, Elisabeth André, Thurid Vogt, Mark Billinghurst, Hartmut Seichter, and Maurice Benayoun. An Emotionally Responsive AR Art Installation. In Proceedings of ISMAR Workshop 2: Mixed Reality Entertainment and Art , Nara, Japan, (November 2007).

Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen, Mitsuru Ishizuka. Presentation Agents That Adapt to Users’ Visual Interest and Follow Their Preferences. In Proceedings of the 5th International Conference on Computer Vision Systems (ICVS 2007), (2007).

Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen and Mitsuru Ishizuka. Highly Realistic 3D Presentation Agents with Visual Attention Capability. In 7th International Symposium on Smart Graphics, (2007).

Tobias Eichner, Helmut Prendinger, Elisabeth André, and Mitsuru Ishizuka. Attentive Presentation Agents. In The 7th International Conference on Intelligent Virtual Agents (IVA), pages 283--294, (2007).

Helmut Prendinger, Tobias Eichner, Elisabeth André, and Mitsuru Ishizuka. Gaze-based infotainment agents. In ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE-07), pages 87-90, (2007).

Birgit Endrass. Social Group Behavior for Multiagent Systems. 2007-14, Institut fuer Informatik, 2007.

Jonghwa Kim, "Robust Speech Recognition and Understanding", M. Grimm, K. Kroschel, CH. Bimodal Emotion Recognition using Speech and Physiological Changes , 265-280, ISBN 978-3-902613-08-0, I-Tech Education and Publishing, Vienna, Austria, 2007

Jonghwa Kim. A Comparative Study of Sequential Feature Selection Methods for Support Vector Machine. TR:2007-10, Applied Computer Science, University of Augsburg, 2007.

Jonghwa Kim. Lossless Audio Compression using Reversible Transforms. TR:2007-09, Applied Computer Science, University of Augsburg, 2007.

Karin Leichtenstern, Matthias Kranz, Paul Holleis, Eva Lösch, Elisabeth André. A Tangible User Interface as Interaction and Presentation Device to a Social Learning Software. In Fourth International Conference on Networked Sensing Systems (INSS '07), (2007).

Enrico Rukzio, Gregor Broll, Karin Leichtenstern, and Albrecht Schmidt. Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques. In European Conference on Ambient Intelligence (AmI 2007), (Darmstadt, Germany, 7-10 November 2007 2007).

Karin Leichtenstern, Elisabeth André, and Thurid Vogt . Role Assignment via Physical Mobile Interaction Techniques in Mobile Multi-User Applications for Children . In European Conference on Ambient Intelligence (AmI 2007), (Darmstadt, Germany, 7-10 November 2007).

M. E. Müller. Being aware: Where we think the Action is. Cognition, Technology, and Work, 2007.

Matthias Rehm, Birgit Endrass, and Michael Wissner. Integrating the User in the Social Group Dynamics of Agents. In Workshop on Social Intelligence Design (SID), (2007).

Matthias Rehm and Elisabeth André. The Virtual Human in the Loop - Engaging in Social Games Using Tangible Interface Devices. Journal of Game Development, 2007.

Matthias Rehm, Nikolaus Bee, Birgit Endrass, Michael Wissner, and Elisabeth André. Too close for comfort? Adapting to the user’s cultural background. In 2nd International Workshop on Human-Centered Multimedia, (2007).

Matthias Rehm, Elisabeth André, Nikolaus Bee, Birgit Endrass, Michael Wissner, Yukiko Nakano, Toyoaki Nishida, and Hung-Hsuan Huang. The CUBE-G approach – Coaching culture-specific nonverbal behavior by virtual agents. In Proceedings of the 38th Conference of the International Simulation and Gaming Association (ISAGA), (2007).

Matthias Rehm and Elisabeth André, "More Than Just a Friendly Phrase: Multimodal Aspects of Polite Behavior in Agents", Conversational Informatics , Toyoaki Nishida, Wiley, 2007

Matthias Rehm, Nikolaus Bee, Birgit Endrass. Increasing Cultural Awareness by Games with Embodied Conversational Agents. In Proceedings of Learning with Games, (2007).

João Dias, Wan Ching Ho, Thurid Vogt, Nathalie Beeckman, Ana Paiva and Elisabeth André. I know what you did last summer: Autobiographic memory in synthetic characters. In Proceedings of Affective Computing and Intelligent Interaction (ACII), pages 606-617, Lisbon, Portugal, (September 2007).

Anton Batliner, Stefan Steidl, Björn Schuller, Dino Seppi, Thurid Vogt, Laurence Devillers, Laurence Vidrascu, Noam Amir, Loic Kessous and Vered Aharonson. The impact of F0 extraction errors on the classification of promincence and emotion. In International Conference on Phonetic Sciences (ICPhS), Saarbrücken, Germany, (August 2007).

Björn Schuller, Anton Batliner, Dino Seppi, Stefan Steidl, Thurid Vogt, Johannes Wagner, Laurence Devillers, Laurence Vidrascu, Noam Amir, Loic Kessous and Vered Aharonson. The Relevance of Feature Type for the Automatic Classification of Emotional User States: Low Level Descriptors and Functionals. In Proceedings of Interspeech, Antwerp, Belgium, (August 2007).

Fred Charles, Samuel Lemercier, Thurid Vogt, Nikolaus Bee, Maurizio Mancini, Jérôme Urbain, Marc Price, Elisabeth André, Catherine Pelachaud and Marc Cavazza. Affective Interactive Narrative in the CALLAS Project. In Demo paper in Proceedings of the 4th International Conference on Virtual Storytelling, Saint Malo, France, (December 2007).

Christian Weiss, Luís C. Oliveira, Sérgio Paulo, Carlos Miguel Duarte Mendes, Luís António Dias Mestre Figueira, Marco Vala, Pedro Sequeira, Ana Paiva, Thurid Vogt, and Elisabeth André. ECIRCUS: Building Voices for Autonomous Speaking Agents. In 6th Speech Synthesis Workshop, Bonn, Germany, (August 2007).

Christian Weiss, Luis C. Oliveira, Thurid Vogt, Elisabeth André, Marco Vala, Ana Paiva, Lynne Hall. ECircus: Spoken Interaction of Autonomous Agents in Educational Virtual Environments. In Proc. 33rd German Annual Conference on Acoustics, DAGA, (March 2007).

Johannes Wagner, Thurid Vogt and Elisabeth André. A systematic analysis of the suitability of HMMs for emotion recognition from acted and spontaneous speech. In Proceedings of Affective Computing and Intelligent Interaction (ACII), Lisbon, Portugal, (September 2007).

2006
Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, Elisabeth André, Mitsuru Ishizuka. AutoSelect: What You Want Is What You Get. Real-time processing of visual attention and affect. In Proceedings International Tutorial and Research Workshop on Perception and Interactive Technologies (PIT-06), pages 40-52, (2006).

Nikolaus Bee, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka, "Automatic preference detection by analyzing the gaze 'cascade effect'", Proceedings 2nd COGAIN Annual Conference on Communication by Gaze Interaction, 2006, 63-66

Klaus Dorfmueller-Ulhaas, Dennis Erdmann, Oliver Gerl, Nicolas Schulz, Volker Wiendl, and Elisabeth Andre. An Immersive Game - Augsburg Cityrun. In Perception and Interactive Technologies (PIT), LNAI 4021, pages 201-204, Springer-Verlag Berlin Heidelberg, (2006).

Dennis Erdmann, Klaus Dorfmueller-Ulhaas, and Elisabeth André, "Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories", Technologies for Interactive Digital Storytelling and Entertainment, 2006, 151-162, Third International Conference, TIDSE 2006, Darmstadt, Germany, Springer Berlin / Heidelberg, December 4-6

Jonghwa Kim and Elisabeth André. Emotion Recognition Using Physiological and Speech Signal in Short-Term Observation. In Perception and Interactive Technologies, LNAI 4201, pages 53-64, Springer-Verlag Berlin Heidelberg, (2006).

Karin Leichtenstern, Enrico Rukzio, Vic Callaghan, and Albrecht Schmidt, "Mobile Interaction in Smart Environments", Late Breaking Result and Poster at 4th International Conference on Pervasive Computing (Pervasive 2006), 2006

Enrico Rukzio, Karin Leichtenstern, Vic Callaghan, Albrecht Schmidt, Paul Holleis, and Jeannette Chin, "An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning", Eighth International Conference on Ubiquitous Computing (Ubicomp 2006), 2006

Karin Leichtenstern, and Elisabeth André. Social Mobile Interaction using Tangible User Interfaces and Mobile Phones. In Proceedings of the workshop Mobile und Embedded Interactive Systems at the Informatik 2006, (2006).

Martin E. Müller, "Why Some Emotional States Are Easier to be Recognized Than Others: A thorough data analysis and a very accurate rough set classifier", IEEE Intl. Conf. on Systems, Man, and Cybernetics, 2006

Michael Nischt and Elisabeth André, "Real-Time Character Animation on the GPU", ShaderX4: Advanced Rendering Techniques , Wolfgang Engel, 47-55, Charles River Media, 2006

M. Nischt, H. Prendinger, E. André and M. Ishizuka. Creating three-dimensional animated characters: An experience report and recommendations of good practice. Upgrade - The European Journal for the Informatics Professional, 2006.

M. Nischt, H. Prendinger, E. André and M. Ishizuka. MPML3D: a Reactive Framework for the Multimodal Presentation Markup Language. In Intelligent Virtual Agents: 6th International Working Conference, IVA 2006, (2006).

Matthias Rehm, E. André, Bettina Conradi, Stefan Hammer, Malte Iversen, Eva Lösch, Torsten Pajonk, and Katharina Stamm. Location-Based Interaction With Children For Edutainment. In Perception and Interactive Technologies, pages 197-200, Springer, Berlin, Heidelberg, (2006).

Matthias Rehm, Birgit Endraß, and Elisabeth André. A Plug and Play Framework for Theories of Social Group Dynamics. In Intelligent Virtual Agents, Springer, Berlin, Heidelberg, (2006).

Thurid Vogt and Elisabeth André. Improving Automatic Emotion Recognition from Speech via Gender Differentiation. In Proc. Language Resources and Evaluation Conference (LREC 2006), Genoa, (2006).

Frank Hegel, Thorsten Spexard, Thurid Vogt, Gernot Horstmann and Britta Wrede. Playing a different imitation game: Interaction with an Empathic Android Robot. In Proc. 2006 IEEE-RAS International Conference on Humanoid Robots (Humanoids´06), IEEE, (December 2006).

Anton Batliner, Stefan Steidl, Björn Schuller , Dino Seppi, Kornel Laskowski, Thurid Vogt, Laurence Devillers, Laurence Vidrascu, Noam Amir, Loic Kessous and Vered Aharonson. Combining Efforts for Improving Automatic Classification of Emotional User States. In Proc. IS-LTC 2006, Ljubljana, (2006).

2005
Lewis Johnson, Richard Mayer, Elisabeth André, and Matthias Rehm. Cross-Cultural Evaluation of Politeness in Tactics for Pedagogical Agents. In Proc. of the 12th Int. Conf. on Artificial Intelligence in Education (AIED), (2005).

Elisabeth André and Kristian Concepcion and Inderjeet Mani and Linda van Guilder, "Autobriefer: A System for Authoring Narrated Briefings", Multimodal Intelligent Information Presentation , Oliviero Stock and Massimo Zancanaro , 143-158, Springer, 2005

Matthias Klusch and Elisabeth André and Thomas Rist and Toru Ishida and Hideyuki Nakanishi, "Interactive Information Agents and Interfaces", Handbook of Human Factors in Web Design , Robert W. Proctor and Kim-Phuong L. Vu, 211-236, Lawrence Erlbaum Associates, 2005

Elisabeth André, Klaus Dorfmuller-Ulhaas and Matthias Rehm. Engaging in a Conversation with Synthetic Characters along the Virtuality Continuum. Proc. of the 5th Int. Symposium on Smart Graphics, 2005.

Klaus Dorfmüller-Ulhaas and Elisabeth Andre. The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality. In Proc. of IEEE Interational Symposium on Mixed and Augmented Reality (ISMAR'05), (2005).

Jonghwa Kim, Elisabeth Andre, Matthias Rehm, Thurid Vogt and Johannes Wagner. Integrating Information from Speech and Physiological Signals to Achieve Emotional Sensitivity. In Proc. of the 9th European Conference on Speech Communication and Technology, (2005).

Martin E. Müller, "Adaptable and Adaptive Hypermedia Systems", Sherry Chen and George Magoulas, Learning adaptive Behavior, 104-124,IRM Press/Idea Group Inc., 2005

Matthias Rehm and Elisabeth André. Informing the Design of Embodied Conversational Agents by Analyzing Multimodal Politeness Behaviors in Human-Human Communication. In AISB Symposium for Conversational Informatics, (2005).

Matthias Rehm and Elisabeth André. Catch Me If You Can -- Exploring Lying Agents in Social Settings. In Proc. of the Int. Conf. on Autonomous Agents and Multiagent Systems, pages 937-944, (2005).

Matthias Rehm and Michael Wissner. Gamble - A Multiuser Game with an Embodied Conversational Agent. In Entertainment Computing - ICEC 2005: 4th International Conference, pages 180--191, Springer, Berlin, New York, (2005).

Matthias Rehm, Elisabeth André, and Michael Wissner. Gamble v2.0 - Social interactions with multiple users. In Proc. of the Int. Conf. on Autonomous Agents and Multiagent Systems (AAMAS), (2005).

Matthias Rehm and Elisabeth André . Where do they look? Gaze Behaviors of Multiple Users Interacting with an ECA. In Intelligent Virtual Agents: 5th International Working Conference, IVA 2005, pages 241--252, Springer, Berlin, New York, (2005).

Matthias Rehm, Elisabeth André, and Michael Nischt, "Let's Come Together - Social Navigation Behaviors of Virtual and Real Humans", INTETAIN 2005 , Mark Maybury et al., 122-131, Springer, Berlin, Heidelberg, 2005

Matthias Rehm and Elisabeth André. From chatterbots to natural interaction - Face to face communication with Embodied Conversational Agents. IEICE Transactions on Information and Systems, Special Issue on Life-Like Agents and Communication, 2005.

Thurid Vogt and Elisabeth André. Comparing Feature Sets for Acted and Spontaneous Speech in View of Automatic Emotion Recognition. In IEEE International Conference on Multimedia & Expo (ICME 2005), (2005).

Johannes Wagner and Jonghwa Kim and Elisabeth André. From Physiological Signals to Emotions: Implementing and Comparing Selected Methods for Feature Extraction and Classification. In IEEE International Conference on Multimedia & Expo (ICME 2005), pages 940-943, (2005).

2004
Wauter Bosma & Elisabeth André, "Exploiting Emotions to Disambiguate Dialogue Acts", Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004, 85--92, ACM Press, Funchal, Madeira, Portugal

Sunjung Kim & Elisabeth André, "A Generate and Sense Approach to Automated Music Composition", Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004, 268--270, ACM Press, Funchal, Madeira, Portugal

Sunjung Kim & Elisabeth André, "Composing Affective Music with a Generate and Sense Approach", Proceedings of Flairs 2004 - Special Track on AI and Music, 2004, AAAI Press

Elisabeth André, Matthias Rehm, Wolfgang Minker and Dirk Bühler, "Endowing Spoken Language Dialogue System with Emotional Intelligence", Affective Dialogue Systems , Elisabeth André, Laila Dybkjaer, Wolfgang Minker and Paul Heisterkamp, 178-187, Springer, 2004

Elisabeth André and Klaus Dorfmüller-Ulhaas and Thomas Rist. Embodied Conversational Characters: Wandering between the Digital and the Physical World. it - Information Technology, 2004.

U. Brinkschulte, J. Becker, K. Dorfmüller-Ulhaas, R. König, S. Uhrig, and T. Ungerer. CARUSO - Project Goals and Principal Approach. In GI-Workshop on Organic Computing, Ulm, Germany, (September 2004).

Jonghwa Kim, Nikolaus Bee, Johannes Wagner, and Elisabeth André. Emote to Win: Affective Interactions with a Computer Game Agent. Lecture Notes in Informatics (LNI), Vol. 50, pp. 159-164, 2004.

Jonghwa Kim. Predictive Modeling for Lossless Audio Compression. TR: 2004-5, Applied Computer Science, University of Augsburg, 2004.

Martin E. Müller. Can User Models be Learned at All?. Knowledge Engineering Review, 2004.

Matthias Rehm. Being seaward-handed - A computational model of the acquisition of language specific spatial references. Cognitive Processing, 2004.

Matthias Rehm. Multimodale Bedeutungskonstitution in situierten Agenten. Künstliche Intelligenz, 2004.

2003
Elisabeth André, "Natural Language in Multimedia/Multimodal Systems", Handbook of Computational Linguistics , R. Mitkov, 650-669, Oxford University Press, 2003

Thomas Rist, Elisabeth André, Stephan Baldes, Patrick Gebhard, Martin Klesen, Michael Kipp, Peter Rist and Markus Schmitt, "A Review of the Development of Embodied Presentation Agents and Their Application Fields", Life-Like Characters: Tools, Affective Functions, and Applications , Helmut Prendinger and Mitsuru Ishizuka , 377-404, Springer, 2003

Thomas Rist, Elisabeth André and Stephan Baldes, "A Flexible Platform for Building Applications with Life-Like Characters", 2003 International Conference on Intelligent User Interfaces , W. Lewis Johnson, Elisabeth André, and John Domingue, 158-165, ACM Press, 2003

Klaus Dorfmüller-Ulhaas. Robust Optical User Motion Tracking Using a Kalman Filter. 2003-6, University of Augsburg, May 2003.

Jonghwa Kim, "Lossless Wideband Audio Compression: Prediction and Transform", Communication Engineering, Technical University Berlin, Germany, 2003

Martin E. Müller. Learning for User Adaptive Systems: Likely Pitfalls and Daring Rescue. In 11th GI-Workshop "Adaptivity and User Modeling in Interactive Software Systems" in Proc. LLWA 2003, pages 323-326, (October 2003).

Katharina J. Rohlfing, Matthias Rehm, and Karl Ulrich Goecke. Situatedness: The Interplay between Context(s) and Situation. Journal of Cognition and Culture, 2003.

Matthias Rehm. Multimodal training between agents. In Intelligent Virtual Agents, LNCS/LNAI, pages 348-353, Springer, Heidelberg, Berlin, (2003).

Matthias Rehm. Living with Dynamic Concepts in Dynamic Environments: Intelligent Agents that Adapt Themselves. In Proceedings of the Int. Conf. on Intelligent Agent Technology (IAT), (2003).

Thurid Spiess, Britta Wrede, Gernot A. Fink, and Franz Kummert. Data-driven Pronunciation Modeling for ASR Using Acoustic Subword Units. In Proceedings Eurospeech'03, pages 2549-2553, Geneva, CH, (2003).

2002
Thierry Declerck and Elisabeth André, "L'indexation conceptuelle de documents multilingues et multimédias", Multilinguisme et traitement de l’information (Traité des sciences et techniques de l’information) , Lavoisier, 2002

Jonathan Gratch, Jeff Rickel, Elisabeth André, Norman Badler, Justine Cassell, Eric Petajan. Creating Interactive Virtual Humans: Some Assembly Required. IEEE Intelligent Systems, 2002.

Klaus Dorfmüller-Ulhaas, "Optical Tracking - From User Motion To 3D Interaction", Vienna University of Technology, 2002, Institut 186 für Computergraphik und Algorithmen, November, Supervisors: Werner Purgathofer and Dieter Schmalstieg

Martin E. Müller. Learning Scrutable User Models: Inducing Conceptual Descriptions. Künstliche Intelligenz, 2002.

Matthias Rehm, "Lokator - Multimodale Bedeutungskonstitution in situierten Agenten", Ausgezeichnete Informatikdissertationen 2001 , Dorothea Wagner et al., 147-156, Köllen Druck+Verlag GmbH, Bonn, 2002

Matthias Rehm, "IPaGe - An Incremental Parallel Generator for Natural Language", Linguistics on the way into the third millenium , Reinhard Rapp, 777-785, Peter Lang, 2002

Thurid Spiess, "Datengetriebene Modellierung von Aussprachevarianten in der automatischen Spracherkennung", Technical Faculty, University of Bielefeld, Germany, 2002, September, Diploma thesis

2001
Elisabeth André, Thomas Rist. Controlling the Behavior of Animated Presentation Agents in the Interface: Scripting versus Instructing. AI Magazine, 2001.

K. Dorfmüller-Ulhaas and D. Schmalstieg. Finger tracking for interaction in augmented environments. In Proceedings of the IEEE and ACM International Symposium on Augmented Reality, pages 55-64, (2001).

Martin E. Müller. Inducing Content Based User Models with Inductive Logic Programming Techniques. In FGML 2001, (2001).

Matthias Rehm. Language guiding concept formation in artificial agents. In Proceedings of the 18th SCL, Travaux de l'institut de linguistique de Lund, pages 241-253, Lund University, Lund, (2001).

Matthias Rehm, "Lokator: Multimodale Bedeutungskonstitution in situierten Agenten", Universität Bielefeld, 2001

2000
Elisabeth André, Thomas Rist, Susanne van Mulken, Martin Klesen, and Stephan Baldes , "The Automated Design of Believable Dialogues for Animated Presentation Teams", Embodied Conversational Agents , J. Cassell, S. Prevost, J. Sullivan, and E. Churchill, The MIT Press, Cambridge , 2000

E. André, K. Binsted, K. Tanaka-Ishii, S. Luke, G. Herzog, and T. Rist. Three RoboCup Simulation League Commentator Systems. AI Magazine, 2000.

T. Rist, P. Brandmeier, G. Herzog, and E. André, "Getting the Mobile Users in: Three Systems that Support Collaboration in an Environment with Hererogeneous Communication Devices", Advanced Visual Interfaces (AVI 2000) , V. Di Gesù, S. Levialdi, L. Tarantino , 250-254, ACM Press, New York, 2000

Elisabeth André and Thomas Rist, "Presenting through Performing: On the Use of Multiple Life-Like Characters in Knowledge-Based Presentation Systems", 2000 International Conference on Intelligent User Interfaces , Henry Lieberman, 1-8, ACM Press, New York, Best Paper Award, 2000

K.Dorfmüller, "", J.L.Encarnacao,Fraunhofer IRB Verlag, 2000, 10, Selected Readings in Computer Graphics 1999, Veröffentlichungen aus dem INI-GraphicsNet, Suttgart

Martin E. Müller. Learning Comprehensible Conceptual User Models for User Adaptive Meta Web Search. In Adaptive User Interfaces, Spring Symposium, AAAI Press, (2000).